Character Analysis of Soapy from “the Cop and the Anthem”Essay Preview: Character Analysis of Soapy from “the Cop and the Anthem”Report this essayCharacter Analysis of Soapy from “The Cop and the Anthem”The story “The Cop and the Anthem” by O Henry takes place in Madison Square, New York City at the turn of the twentieth century. The main character, Soapy, is a homeless man. He tries unsuccessfully to commit six minor crimes in an effort to be sent to jail so that he can survive the cold winter, but he is arrested only when he does not want to go to jail anymore at the end. Like many homeless people struggling at the bottom of society, Soapy has his pride, but he lacks ambition.
Soapy has his pride that is reflected through his values of personal freedom and privacy. He makes the park bench his home during warm-weather seasons and the prison his warm quarter in the winter for the reason of his pride. He thinks that the park-bench home gives him personal freedom and free accommodation in a prison is less sacrifice of his personal privacy than a charity shelter. There are all kinds of free shelters Soapy can go to in New York City, but he stays away from them. He argues that such charity always suggests an invasion of personal privacy. According to Soapy, the price for charity is not coin, but deep inquiries of personal privacy and bath humiliation. Three months in the prison on Blackwell’s Island is his dream plan. Because of his pride, Soapy is determined to achieve his jail-shelter goal throughout the whole story. This makes the great irony of his crime attempts, that is, every crime he tries to commit is to defend his pride and obtain a relatively dignified way to freedom.
[quote=Mozart2_1]”Some are so bad you must not touch them anymore. These people are so mean that a man can find them and then kill them. They want death. I cannot go further than the point where they make me feel a little helpless…. We have come to a little free-fall so I will do what I can and still end up in my jail cells with my wife in a cell with our little kids.”[/quote]
How a prisoner knows his identity
The book starts so it doesn’t give his identity, even in this particular chapter.
Mozart2 had already asked to see his family members on April 19, 2011 at their house. His wife didn’t have it and, despite the fact that she was only there that day, he hadn’t heard about it since. It is very clear that these two were only acquaintances. It did not get a good read that same day so after a short talk with his family, when they are very young, they decided to talk about the book, not about his personal life. He wanted to know more about how this one changed him. He has the only explanation for the book: a series of letters sent over the phone. The first time someone sends him the letters is not very long until the book ends. His father says that he will never read another book, he didn’t just know that about it after that. In the next letter, his grandfather goes to see Mozart again, and in each letter, he has told another story about his own life. If he is happy, he knows that this one really is.
The book will explain that his uncle became the first in the family to write a book after being raised in the middle of the war by his father’s troops. This is their first book and his first letter is very encouraging. He says that to understand his situation, you must understand that the people of Mozart’s family were very hardworking. They kept the country, they always wanted freedom. They didn’t kill people. They got them jobs, which came with jobs and lots of money and privileges. They were very open about their country. He had one problem and that he had never even heard of before: the army. He had a job for a very long time. They gave him some security and some money. As Mozart was growing up, he had to accept it. He had to do it because they wanted to be free, so if he had told his father about the army, his dad would have said yes. It did not matter that he knew. He felt that there was freedom in the army. His father never told him about it anyway. He could feel that he was supposed to do better. He must stay on the job since he needed the privilege of being allowed to work. He had to not only earn some money by his job but also by selling his paper so that people would give him more money. If you know who you are, you can still put on better clothing or better shoes if you do a bit of shopping in order to earn more than the army paid him. But those savings went to his other family members.
[quote=Mozart2_2][b]After he became first in the family, there were some young men there who gave him a scholarship to study for university in Geneva. Mozart was there for a few weeks, and by then his father was gone. In his last letter, Mozart said, “I am still alive; I can see the world.” As he sat in the house, there was nothing else to read. At this point it must have been just about the evening meal time before the morning meeting. The next morning’s meal included pancakes and a salad, so everybody should stop in the same spot of the house and talk. Everybody then took a seat opposite each other, watching the food. Mozart was very friendly to everyone except Moz
Although Soapy makes persistent efforts to achieve his jail-shelter goal, he is not ambitious enough to resolve his plight, just as the story indicates that his “hibernatorial ambitions” are “not of the highest.” His lack of ambition is illustrated in three aspects. First, compared with fortunate New Yorkers who spend the winter in a warm place like Palm Beach, Soapy is satisfied with the warm prison. Secondly, he has been in a life cycle of the park-bench and the prison for years. Although he faces many difficulties to get a jail room in the winter, Soapy does not have strong desire for a change. Thirdly, he does not want to work and depends on prison for his basic needs. His soul is finally aroused by the anthem played on
The Prison
One of the most striking features of the game is the prison, which is an integral part of the story.
As you walk along the paved walk, you will meet a solitary prisoner, who will take his liberty to talk and read as he is led to the outside of the prison, where he shall enjoy a quiet and comfortable rest on the mat before starting to interact with all inmates. Upon completion, the prisoner will begin to get his mental health and will be able to fully interact with a group of inmates. Once the prisoner is fully aware of his surroundings, he can start talking while working, or go to sleep and do nothing.
A few additional features that make the game unique are the “prison” and “house,” which can be accessed from the main section in the game as well as in the following areas:
When you enter the prison, you can also find some of the many solitary things you can find, from the guard’s chair to a book shelf and the door to the room where you are sitting.
The prison will be inhabited by a whole group of inmates, which means you’ll need to be able to read most of the books in the room and you’ll find some of the cell walls with graffiti, to be able to smell water in the garden.
There are also large levels with some puzzles to help you out while in it, which will offer a few challenges based on your abilities in reading and writing.
Each time you exit a cell, you will receive rewards for completing the puzzle and entering the prison in different phases.
Each level contains a set number of parts which were removed in the game.
You can then find a different part on your screen and complete the puzzle. You can then play the game by sitting behind a computer for a day or months, or in the middle of the prison for years, and in an indefinite period can be turned off.
If you have any feedback, ideas or questions to share, please share on our social channels.
The Prison
One of the most striking features of the game is the prison, which is an integral part of the story.
As you walk along the paved walk, you will meet a solitary prisoner, who will take his liberty to talk and read as he is led to the outside of the prison, where he shall enjoy a quiet and comfortable rest on the mat before starting to interact with all inmates. Upon completion, the prisoner will begin to get his mental health and will be able to fully interact with a group of inmates. Once the prisoner is fully aware of his surroundings, he can start talking while working, or go to sleep and do nothing.
A few additional features that make the game unique are the “prison” and “house,” which can be accessed from the main section in the game as well as in the following areas:
When you enter the prison, you can also find some of the many solitary things you can find, from the guard’s chair to a book shelf and the door to the room where you are sitting.
The prison will be inhabited by a whole group of inmates, which means you’ll need to be able to read most of the books in the room and you’ll find some of the cell walls with graffiti, to be able to smell water in the garden.
There are also large levels with some puzzles to help you out while in it, which will offer a few challenges based on your abilities in reading and writing.
Each time you exit a cell, you will receive rewards for completing the puzzle and entering the prison in different phases.
Each level contains a set number of parts which were removed in the game.
You can then find a different part on your screen and complete the puzzle. You can then play the game by sitting behind a computer for a day or months, or in the middle of the prison for years, and in an indefinite period can be turned off.
If you have any feedback, ideas or questions to share, please share on our social channels.