Japanese Internment
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[47] – (2x) Death Monster
[48] – (3x) Chimera Hawk
[49] – Luther sequence
[II] Boss Fights / Forced Battles – Aquatic Gardens of Surferio
[A.1] – Sculpture Lord and (2x) Sculpture Guard
[III] Boss Fights / Forced Battles – Ancient Ruins of Mosel Underground
[R.1] – Amoeba Giant
[R.2] – Aurora Monster
[R.3] – Spirit Trio
[IV] Boss Fights / Forced Battles – Maze of Tribulations
[M.1] – Render
[M.2] – Succubus
[M.3] – Basilisk King
[M.4] – 9 Sets of Aqua Wisps
[M.5] – Earth Dragon
[M.6] – Springer
[M.7] – Alei
[M.8] – Mighty Vox
[M.9] – Sootie
[M.10] – Floor 8 Minibosses
[M.11] – Gabriel Celesta
[V] Boss Fights / Forced Battles – Sphere 211 (Floors 101 – 211)
[S.1] – Norton Redux (floor 101)
[S.2] – Enraged Crosell (floor 115)
[S.3] – Shadow Dragon (floor 126)
[S.4] – Vengeful Shelby (floor 137)
[S.5] – Frenzied Biwig (floor 147)
[S.6] – Green Thing (floor 159)
[S.7] – Arch Demon (floor 170)
[S.8] – Angry Azazer and Raging Belzeber (floor 181)
[S.9] – Furious Berial (floor 192)
[S.10] – Super Blair (floor 200)
[S.11] – Lenneth (floor 210)
[S.12] – Ethereal Queen (floor 211)
[S.13] – Freya
[VI] Boss Fights / Forced Battles – Urssa Cave Temple
[U.1.1] – Albel and Romero
[U.1.2] – Nel and Zorto
[U.1.3] – Peppita and Hodge Podge
[U.1.4] – Roger and Farbnil
[U.2] – Fayt + Whoever he was paired with in the ending
[VII] Albel
[Al.1] – Albel 2
[Al.2] – Albel 3
[Al.3] – Albel 4
[VIII] Gemity Arena
[G.1] – Reigning Champions
Abbreviations and Introduction [In]
Abbreviations:
-AAA: Anti-Attack Aura. There are two main types of attacks in this game:
Strong and Weak. If a weak attack is launched at a target that is at 100% fury,
the attack will be guarded and an Anti-Attack Aura emitted. There are a variety
of Anti-Attack Auras available in the game, but the best overall is the first
one you get, called Standard. It simply emits a beam towards the attacker that,
when it hits, causes Stun. On the other hand, a Strong attack launched a target
with 100% fury will break the targets guard and reduce its fury to 50%. The
terms “AAA” and “guard” are interchangeable.
-HP: Hit points; Consumed when using physical battle skills. You die (are
“incapacitated”) when your HP reaches 0. The same is true for enemies.
-MP: Magic points; Consumed when using magical battle skills and Spells
(Symbology).
Essay About S.1 And M.1
Essay, Pages 1 (389 words)
Latest Update: July 7, 2021
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