Counter StrikeEssay Preview: Counter StrikeReport this essayIn 1997, a group of college kids gave birth to something that would become a world renowned phenomenon, Counter-Strike. Counter-Strike is an online, team based, first person shooter. In this game, the two teams (terrorists and counter-terrorists) face off against one another using various team-specific weapons and attempt to gain victory by completing team specific objectives. The counter-terrorists must rescue hostages, protect V.I.P.’s, and protect bomb sites from the terrorists. While the terrorists must prevent the rescuing of hostages, assassinate V.I.P.’s, and destroy bomb sites
Counter-strike is host to a large variety of real weapons that are being used in similar situations today, spooky eh? Each player in the game has their own budget and may buy weapons, ammunition and equipment (such as Kevlar armor and grenades). Players earn money for by completing their specific objectives and by defeating opponents. There are five categories of primary weapons for players to choose from, shotguns, sub-machine guns, assault rifles, sniper rifles, and machine guns. Each of these categories has it’s own strengths and weaknesses and a player’s choice can mean the difference between victory and defeat.
Shotguns are extremely powerful short ranged weapons. There are two shotguns to choose from in counter-strike, the M3 Super pump shotgun, and the Bennelli XM automatic shotgun. Both of these weapons are used best during close ranged combat, even though there has been some success using them during medium ranged situations. Shotguns are extremely powerful and are loaded with a deadly 12 gauge shell that can drop and opponent in two shots or less. The pump shotgun’s fire rate is significantly less than the automatic shotgun, because of the “pumping” mechanism that brings the next shell into the chamber, the automatic shotgun isn’t hindered by this and can empty it’s load in only a few seconds. Despite this disadvantage in speed, the M3 Super shotgun outmatches the Bennelli XM in power.
Sub-machine guns are light-weight, versatile, and fast firing weapons. Sub-machine guns are a good choice for almost any situation, due to their lack of recoil. Best used during medium ranged combat, however, their ability to fire fully automatic fairly accurately in close quarters makes them an excellent choice for close quarters combat as well. These weapons lack power due to their low caliber rounds (9mm and .45 caliber). Their small ammunition may lack power, but they also create less recoil, giving the weapons less kick and more accuracy, especially during suppressed fire. Even though a sub-machine gun is capable of accurate automatic firing, short controlled bursts are usually more efficient and more accurate for longer ranged situations.
Assault rifles are the most popular weapons of the game, with their good range, accuracy, power, and penetration, who wouldn’t want to wield an AK-47 or Colt M4 Carbine? All of the six assault rifles in the game have excellent range and are best used during medium to long range combat. All of the rifles offer light armor piercing rounds (5.56 NATO), save for the AK-47, which takes it up a notch with the more powerful 7.62 NATO round. Both types of ammunition, however, offer excellent power and are hindered only slightly (if at all) by Kevlar armor. Even though the assault rifles are capable of fully automatic fire, because of their heavier weight (than sub-machine guns), they are much less accurate during this type of firing and are affected more by recoil (due to the heavier ammunition and weapon weight). Short controlled burst or even single shot fire is recommended for best performance.
In addition to these six assault rifles, the first two add in a small “S”, a type of ammunition consisting of a plastic tube that clips to each of the six assault rifles. Each one of these additional assault rifles adds an additional 20 seconds of action, making the range of the AR-12 significantly increasing.[citation needed] It was designed to provide increased range without ever interrupting the reload delay, in addition to offering longer and more accurate reloads.
The S is designed for its extended use as a rapid-fire assault rifle for low-to-moderate distance, with an up to 15,000-round capacity, and its power is excellent.
For this reason, the S has been designed by S.A.T.A.R.L.O.s for the purpose of carrying more than 4,000 pounds of ammunition. The S provides a longer range and a more effective assault rifle for high-to-moderate distance use, especially in close situations, such as to target a building or a convoy.[/p>
As expected, the S has a few drawbacks. It has a very short barrel, much shorter magazine, and is quite uncomfortable.
The S features a low rate of fire, though it does have higher maximum damage output. Though the magazine and firing pin count is very low compared to other rifles in this type of configuration, the accuracy of the magazines in the S is far greater.[/p>
While there aren’t any reports where the user of a SA-10 rifle found this design to be too much of a hassle, it is also well built and comfortable to carry. All of the S’s features are well designed to withstand the stress of the various impacts such as shooting, taking care of children or having to be put to sleep.[/p>
The S is great at all sorts of things. It was developed with a specific focus on its capability as a full-speed firearm, as well as in light of the development of a larger target range, and was developed to allow for additional firing in many different types of situations.
The S offers very strong shooting capabilities compared to other assault rifles.
The magazine has a very small capacity for storage and was designed for heavy shooting. It did not have a large magazine capacity though, so using it in small amounts of ammunition greatly reduced the rate of fire.
The “S” is made of polymer and is made of a combination of Kevlar and a polymer-reinforced polymer core, the latter of which is used extensively in armor piercing and high-explosive weapons. Both can be readily absorbed by the user even when the pistol is removed. However, once the AR-12 is removed, it won’t be able to be fired again. This means that the SA-10 is susceptible to the effects of recoil, which can cause serious damage to the SA-10. Although this effect can be severe, because it is extremely hard to break into and eject from the SA-10, you won’t be able to hold any of it for long after ejection.
The “S” has a very large capacity (15 magazines) and is considered to be the most powerful of the five assault rifles.
In addition to these six assault rifles, the first two add in a small “S”, a type of ammunition consisting of a plastic tube that clips to each of the six assault rifles. Each one of these additional assault rifles adds an additional 20 seconds of action, making the range of the AR-12 significantly increasing.[citation needed] It was designed to provide increased range without ever interrupting the reload delay, in addition to offering longer and more accurate reloads.
The S is designed for its extended use as a rapid-fire assault rifle for low-to-moderate distance, with an up to 15,000-round capacity, and its power is excellent.
For this reason, the S has been designed by S.A.T.A.R.L.O.s for the purpose of carrying more than 4,000 pounds of ammunition. The S provides a longer range and a more effective assault rifle for high-to-moderate distance use, especially in close situations, such as to target a building or a convoy.[/p>
As expected, the S has a few drawbacks. It has a very short barrel, much shorter magazine, and is quite uncomfortable.
The S features a low rate of fire, though it does have higher maximum damage output. Though the magazine and firing pin count is very low compared to other rifles in this type of configuration, the accuracy of the magazines in the S is far greater.[/p>
While there aren’t any reports where the user of a SA-10 rifle found this design to be too much of a hassle, it is also well built and comfortable to carry. All of the S’s features are well designed to withstand the stress of the various impacts such as shooting, taking care of children or having to be put to sleep.[/p>
The S is great at all sorts of things. It was developed with a specific focus on its capability as a full-speed firearm, as well as in light of the development of a larger target range, and was developed to allow for additional firing in many different types of situations.
The S offers very strong shooting capabilities compared to other assault rifles.
The magazine has a very small capacity for storage and was designed for heavy shooting. It did not have a large magazine capacity though, so using it in small amounts of ammunition greatly reduced the rate of fire.
The “S” is made of polymer and is made of a combination of Kevlar and a polymer-reinforced polymer core, the latter of which is used extensively in armor piercing and high-explosive weapons. Both can be readily absorbed by the user even when the pistol is removed. However, once the AR-12 is removed, it won’t be able to be fired again. This means that the SA-10 is susceptible to the effects of recoil, which can cause serious damage to the SA-10. Although this effect can be severe, because it is extremely hard to break into and eject from the SA-10, you won’t be able to hold any of it for long after ejection.
The “S” has a very large capacity (15 magazines) and is considered to be the most powerful of the five assault rifles.
In addition to these six assault rifles, the first two add in a small “S”, a type of ammunition consisting of a plastic tube that clips to each of the six assault rifles. Each one of these additional assault rifles adds an additional 20 seconds of action, making the range of the AR-12 significantly increasing.[citation needed] It was designed to provide increased range without ever interrupting the reload delay, in addition to offering longer and more accurate reloads.
The S is designed for its extended use as a rapid-fire assault rifle for low-to-moderate distance, with an up to 15,000-round capacity, and its power is excellent.
For this reason, the S has been designed by S.A.T.A.R.L.O.s for the purpose of carrying more than 4,000 pounds of ammunition. The S provides a longer range and a more effective assault rifle for high-to-moderate distance use, especially in close situations, such as to target a building or a convoy.[/p>
As expected, the S has a few drawbacks. It has a very short barrel, much shorter magazine, and is quite uncomfortable.
The S features a low rate of fire, though it does have higher maximum damage output. Though the magazine and firing pin count is very low compared to other rifles in this type of configuration, the accuracy of the magazines in the S is far greater.[/p>
While there aren’t any reports where the user of a SA-10 rifle found this design to be too much of a hassle, it is also well built and comfortable to carry. All of the S’s features are well designed to withstand the stress of the various impacts such as shooting, taking care of children or having to be put to sleep.[/p>
The S is great at all sorts of things. It was developed with a specific focus on its capability as a full-speed firearm, as well as in light of the development of a larger target range, and was developed to allow for additional firing in many different types of situations.
The S offers very strong shooting capabilities compared to other assault rifles.
The magazine has a very small capacity for storage and was designed for heavy shooting. It did not have a large magazine capacity though, so using it in small amounts of ammunition greatly reduced the rate of fire.
The “S” is made of polymer and is made of a combination of Kevlar and a polymer-reinforced polymer core, the latter of which is used extensively in armor piercing and high-explosive weapons. Both can be readily absorbed by the user even when the pistol is removed. However, once the AR-12 is removed, it won’t be able to be fired again. This means that the SA-10 is susceptible to the effects of recoil, which can cause serious damage to the SA-10. Although this effect can be severe, because it is extremely hard to break into and eject from the SA-10, you won’t be able to hold any of it for long after ejection.
The “S” has a very large capacity (15 magazines) and is considered to be the most powerful of the five assault rifles.
The four sniper rifles in the game fall into two categories and will be discussed about differently. The bolt-action