The Anime Invasion
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The Anime Invasion
Megan Wolfson
Advanced Composition, 2nd Period
January 18, 2002
Research Essay: Revised for Portfolio
Thesis Statement:
The popular onset of Princess Mononoke and Pokemon enabled
anime, once limited to an underground movement populated by teenage males, to enter mainstream American film entertainment, resulting in the backlash on violence, gender issues, and sexuality.
I. Overview
Motivator
Definition of anime
Examples of anime
Anime and its consumers
Definition of manga
1. Popular American examples of manga
Ranma ÐÐ
Akira
Fushigi Yugi: The Mysterious Play
2. Manga bestsellers
Anime appeal to Americans
American popular entertainment reference
a. Silence of the Lamb
Perfect Blue
Thesis Statement
II. Graphic violence in anime
A. Violence against women
1. Women raped and brutalized: weaker sex
2. Male/female Guyver comparisons
B. X
Explanation/plot
Good v. evil themes
C.
Violence in Princess Mononoke
III. Gender issues in anime
Women subservient to men
Hiding “special” abilities
Magical girls
Video Girl Ai
Urusei Yatsura
Tenchi Muyo
Ah! My Goddess!
Sailor Moon
Women in 1950s and 1960s sitcoms and their gender roles
I Dream of Jeannie
Bewitched
Analysis of male fears
Ranma ÐÐ…
Anxieties and control issues
IV. Sexuality, Romantic and Pornographic, in anime
A. Romantic comedy/drama
1. Kimagure Orange Road (KOR)
a. Most popular form of anime
b. Consensual sex and romance
B. Pornographic content
The Legend of the Overfiend
a. Rape
b. Torture
2. Segregation of boys and girls in society
a. Sexual referrals are present through sexual overtones
b. Sexual taboos
Discussion
A. American reactions
1. Violence
2. Gender
3. Sexuality
Thesis Statement restated
Clincher
The Anime Invasion
Two samurai warriors rush at one another in a blur of motion. A young man and woman exchange a passionate embrace. Colorful creatures face off in the battle arena. All are strong, central actions preformed in anime. In Japan, anime is more than the leading form of entertainment: it is a cultural identity. The film industry in Japan has done poorly since the 1980s, but animation has met with success since the mid-eighties. The popularity of manga, Japanese comic books, has helped to fuel interest in the US market. Anime has reached an all-time international high, with as much “fandom” in Japan as in other parts of the world (Stanley, 1998, 1). “Anime is marked by bright, kinetic artwork, sparse dialogue, and often fantastic stories about everything from high school basketball teams to mystic warriors with superhuman powers” (Cass, 1997, 2). The wildfire popularity, in the United States, of Pokemon, a childrens anime, is not, contrary to popular belief, just the lovable yellow, big-eyed rodent Pickachu, but a world of magical battling pocket monsters (“Video Business,” 2001, p. 14). The cute, colorful monsters battle for Pokemon supremacy in and out of the battle arena. Intricate themes and an undefined line of good and evil permeate the complex stories of most anime; however, this is not the case in Pokemon, where good and evil is cut and dry. In the United States, anime is generated to appeal to all ages, with special emphasis placed on children. Popular animes in the United States include Pokemon, Sailor Moon, Dragonball Z, and Mobile Suit Gundam Wing. The mecha (giant robotic fighting machines) cult-hit Neon Genesis Evangelion was widely received by teenage fans (Yamamura, & Sugiyama, 1996). Psychological thrillers such as Perfect Blue took the adult audience by storm, and Le Bleu Girl, a violent hard-core pornographic anime where young school girls in uniforms are subjected to rape and torture, make up the various genres of available anime. Unlike in the United States, however, anime, in Japan is aimed for an adult market.
Ultimately all anime finds its roots in manga, or Japanese comic books. In Japan 40% of books and magazines sold are manga (Wolk, 2001, 2). Manga also often appear as Japanese bestsellers. Rumiko Takahashis wildly successful Ranma ÐÐ… depicting the adventures of “a panda bear, an omelet cook, and a boy who turns into