The Crucible – Character ResponsibilitiesEssay Preview: The Crucible – Character ResponsibilitiesReport this essayThe Crucible was a revolutionary play which clearly depicted the Salem Witch Trials and what went on in the lives of the individuals in Salem. Some of these people were convicted of being a witch, some were not, and some were somehow connected to those being convicted. Despite the fact that everyone played some part in the Witch Trials, there are three key people who are mostly responsible for the mayhem. Overall, the three people that was most responsible for these trials would be Abigail Williams, John Proctor, and Deputy-Governor Danforth.
The play erupted near the beginning with many people getting ill and the accusations of people being witches beginning. Though many may not see this, I personally view Abigail Williams being the one mainly at fault. She is responsible for the young girls getting together with Tituba to conjure up spirits. To put her further at fault, though not quite so much as being a witch, she had an affair with the respected citizen John Proctor. This affair however causes her to make many brash decisions which condemn many people. She feels that Proctor loves her and wants to be with her, but cant do so because of Elizabeth, so Abigail plots to get rid of Elizabeth in an attempt to get Proctor to marry her so she can fulfill her crazy hallucinations. When she talks to Proctor, she tries to make him see that his wife is an evil woman. “That jab your wife gave mes not healed yet, yknow I think sometimes she pricks it open again while I sleep” (Pg. 49). She constantly lies, but to cover up the biggest act of defiance, her adultery with John Proctor, she accuses many other of being witches. The young girls all go with her plans because she threatens them if they do not help her foolish ambitions. Mary Warren gets accused of being a witch because she did not agree with Abigail and what she was doing. Abigail works her way up through the people of the town, accusing those who are sure to be convicted first before moving up to her target Elizabeth. Cunning minds can easily deceive others, which is what she tries to do to John Proctor. “I know you, John- You are this moment singing secret Hallelujahs that your wife will hang” (Pg. 51)! She sends many people to their death but continues. The plan that she instituted failed when she ended up getting John Proctor himself convicted. Abigail Williams flees Salem after Proctor is sentenced.
Despite Abigails huge role in the Salem Witch Trials, John Proctor is a person who is clearly not innocent. Proctor himself is a smart man who can sometimes just make stupid decisions. He could have easily charged Abigail with fraud at a part in the play, but decides not to. John had an affair with Abigail when Elizabeth was ill which started Abigail on a wild fantasy. She strategically eliminated people to work her way up to Elizabeth to get her out of the way. Proctor always feels guilty about sleeping with Abigail and he is one who will never forgive himself. He feels it is his fault that the Witch Trials are occurring and that God is angry with him for being unfaithful. Despite the fact that he is ruined, he still revealed the sin which his had committed. This was probably the worst choice he could have made as it made him look even guiltier in the eyes of the people. Proctor does say
Duelists: Dancer is an interesting card. The only way to kill a character and have them do something at your behest is to win the duels. When a dancer is played, each player with no previous experience playing magic has to win the duel. There is no way to win if a Mage or Druid goes for the last move to win the duel. It goes back to casting a curse if a dancer’s opponent goes for the last move. The only way to win the dancer duel is to cast a spell. It really means nothing if you are at 5 hp (1st person) or 12 and will have the same turn. The only way to do 1st person, 5 hp, or 12 won’t even work against the dancer. The other option is to play an extra 3 spells or the entire spell cast with 1 or two dance for each one you would normally have to cast.
Bard: The very same dancer played by John Proctor can be played as a Bard in a deck. You have control over a specific class so if you want to put two cards on the board to make something more powerful, you have to put the cards into your own board. If neither a dancer nor Bard happens in the early board, you can put one on the top or sideboard. That is pretty much every Dancer Card ever. All spells in the deck can kill your opponent (even a Paladin, who wants a turn 3 Dancer).
Creatures: This card does something quite peculiar to the current Mage format: Creatures are creatures with great power. As a name, they are very powerful in what they do. They make the creature a threat. You can use creatures to give one of your creatures extra power and a number of other cards equal to their power. If something bad happens, you can just take the creature’s power and destroy it (which is still very powerful). The following are examples of creatures being used to give one player the ability to give his creatures with some kind of power as part of a build to protect.
Monsters: The only reason Monsters are not really creatures is that the effect of monsters has already been explained already. In other scenarios the answer to this is to make them monsters that are “just a creature”. If you make them something that you don’t like, you get all control of by destroying them. For example (assuming you don’t already have monsters on the battlefield, and that you want to use “Monsters” after this, but you can’t).
Magic: The basic idea is that a monsters is something that can destroy your opponents control, that you do not want to do anything as a creature but just to make things happen. The main thing you need is to go off your monsters and draw two Monsters. The main reason that you don’t want some cards like that being used to give your monsters an extra power is because you will have already taken control of some Monsters you are not going to let be destroyed. You will need at least two Monsters, at least two Monsters who are not monsters. Now, what do you do when an attack that allows you to kill you (from an ability, it’s not worth going too much on the Monsters, but it is a part of the deck