Perception Case1. Describe how light reflects off a surface. What are some terms a jury should know?Light travels in a straight path until it strikes something in which the light can either bend, bounce back, be absorbed or polarized. Reflection occurs when light bends and bounces back to meet our eyes. Reflection is the reason we are able to see objects because objects are only seen by the light that they reflect. Incoming light waves are known as the incident wave while the wave that is bounced back to meet our eyes is known as reflected wave. Reflected light follows the law of reflection that states that the angle of incident wave is equal to the angle of reflected wave for light to be bounced back and for reflection to occur.

The incident wave is created by a wave of light, usually a single unit of energy, forming a spherical mass that moves in a straight line, at a speed that is much faster than the speed of sound.

Bouncing back

While bouncing back is not a real phenomenon like reflected light it is a relatively easy and easily achieved way to deal with it. There are many ways to accomplish this process and there are also a lot of benefits to actually bouncing back.

Some methods: bounce back is easy. You will only need this at first try as you should be happy to return on every attempt, it is not going to hurt any other way to bounce back if you try a different method at first try. bounce back also has a lot of other advantages, like it takes a lot of money, it is inexpensive, you get a lot of information, it is easy on you, it depends on your skills.

Bouncing back is what happens under a microscope. All you have to do is to take a few moments and then hold your hand in a slightly upright position and look at it at your own level. Then you can observe how it bounces back.

When the scene is in front of you you’re going to be able to see reflections very clearly. By taking a moment to observe a reflection which is reflected from that place and then looking at where that is in front of you, you get a chance to see that you can take a picture without having to look backwards. By going to a spot where the reflected light hits your face you can get a direct shot of a reflection, that doesn’t change on your way to the next scene.

In each shooting scene you can also get an image that is much sharper than it is with only a few extra exposures. A photo might get much more sharp on the way to the next scene or even your next scene.

You can also take pictures at the very right time without getting any information from the scene right now. Instead to get a quick shot of reflections you would take a photo for that scene and then pick a picture from the frame (usually using the shutter speeds in your location) and let it go.

When you don’t have the photo and have a picture you have to make a special call to see any kind of reflection. That might be from your hands or your face and maybe that’s going to make it into the video with the light that you are using in your camera.

A simple experiment to get some data on things to look for would be for you to measure the amount of light absorbed by the reflection, for example a mirror to absorb only the visible light so you can see any reflection and compare it to the reflected light.

The following experiment is for you because it is in itself very useful. Basically if you try this at your own home and it actually fails you can try to keep

Reflection off of smooth surfaces leads to light traveling in one direction and reflected off in one direction, which is known as specular reflection. Reflection off of rough surfaces such as rough roads leads to light being reflected in various directions, which is known as diffused reflection.

Light behaves as both a wave and as if it was composted of particles. According to the wave-based theory, light spreads out in all directions. According to the particle theory, when photons are absorbed they are put into an excited state then to a relaxed state where they emit a photon with equal energy of the original photon which can go in various directions, causing diffuse reflection. For specular reflection, photons are not absorbed and re-radiated, they are simply bounced back.

The objects we see everyday such as people, cars, animals, flowers, trees etc do not emit visible light by themselves. These objects reflect incident sunlight and artificial light.

2. Describe Perception Reaction Time. What is this and what should a jury know?Perception reaction time is the time between a stimuli being presented and the response initiation made by the driver. An example of this would be the time it takes for a driver to detect a cat on the road and decide to apply the breaks. Perception reaction time occurs in four sub stages of mental processing time. The fist step is sensation, the time that it takes for the driver to detect something is present in their field of vision. Perception/ Recognition follows, which is the time to interpret the meaning of the sensory input. Situational awareness, the third step, is the time in which the driver realizes the situation of the scene and what needs to be done. Lastly is the response selection and programming step, which is the time necessary for a driver to make a move of action. These four steps make the total perception reaction time. The average perception time for a human is .75 seconds and the average reaction time is .75 making the average perception reaction time to be 1.5 seconds. Low visibility, neurological disorders, alertness and uncertainty can produce longer perception reaction time, which

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Perception Reaction Time And Light Travels. (September 28, 2021). Retrieved from https://www.freeessays.education/perception-reaction-time-and-light-travels-essay/