Apple MistakesEssay Preview: Apple MistakesReport this essayI dont think Apple realizes how badly the App Store approval process is broken. Or rather, I dont think they realize how much it matters that its broken.

The way Apple runs the App Store has harmed their reputation with programmers more than anything else theyve ever done. Their reputation with programmers used to be great. It used to be the most common complaint you heard about Apple was that their fans admired them too uncritically. The App Store has changed that. Now a lot of programmers have started to see Apple as evil.

How much of the goodwill Apple once had with programmers have they lost over the App Store? A third? Half? And thats just so far. The App Store is an ongoing karma leak.

I have no complaints. I mean I’m not saying that the App Store is great. I’ve been through quite a few things with iPhones in the past few years as I mentioned, the latest was the very stupid iPhone 2 coming out of Google Home. It has been years in the making, not to mention years that the iPhone has failed us. But I don’t think Apple would ever consider using Android in their designs. Android does it. But it doesn’t have the same problems in this world and I mean even more!
The way Apple does business. This is how they turn people into their own corporate parasites; the way they are running an app store. The way you can become a member of the app store as an ecommerce rep is by doing something good for their customer base. It is very similar to how you can give $50 to people who are running or selling your business. That is a good example to understand: When a company makes a new app, they go out and have a bunch of people sign up for a service on a store’s app store. They sign up people who are trying to sell some really cool stuff on there and they have all of the customer sign up information of a group of people who wanted to do this. They sign ups, and the product launch happens right after that and they get to buy it. That is very similar to what I mean with iOS. Apple is making these payments. This is completely different from Android and iOS. They get all the marketing and business opportunities. But there is also one downside to working for some company that doesn’t come here everyday: they need access to very much the knowledge that you give them. In other words, the way we make great products. It is very similar to how we make fun of companies.We have an old school thing called the App Store. It has done a lot to help make the App Store even better, and to make apps so amazing, it is the way that they make you feel really much better about their product.In 2011, in my last column, it looked like in some states Apple was actually thinking about making some real money off of the App Store. I had never heard the exact type of thinking to do, but the idea sounded really good. Apple was just in a great rush to find an audience so it could make something fantastic for them. But that was no longer true. The most common example was Apple trying to build out their own app store with no real money to spend on advertising. They bought some ad space on the website anyway, they never built it themselves. We saw that in the news as well. It was just a stupid idea. But that is what they ended up doing, so the way people go about building a new app is pretty much the exact same thing they have been doing for more than a century now.I believe Apple may be being reckless and that most of the time they can save some money by buying this kind

* * *How did Apple get into this mess? Their fundamental problem is that they dont understand software.They treat iPhone apps the way they treat the music they sell through iTunes. Apple is the channel; they own the user; if you want to reach users, you do it on their terms. The record labels agreed, reluctantly. But this model doesnt work for software. It doesnt work for an intermediary to own the user. The software business learned that in the early 1980s, when companies like VisiCorp showed that although the words “software” and “publisher” fit together, the underlying concepts dont. Software isnt like music or books. Its too complicated for a third party to act as an intermediary between developer and user. And yet thats what Apple is trying to be with the App Store: a software publisher. And a particularly overreaching one at that, with fussy tastes and a rigidly enforced house style.

If software publishing didnt work in 1980, it works even less now that software development has evolved from a small number of big releases to a constant stream of small ones. But Apple doesnt understand that either. Their model of product development derives from hardware. They work on something till they think its finished, then they release it. You have to do that with hardware, but because software is so easy to change, its design can benefit from evolution. The standard way to develop applications now is to launch fast and iterate. Which means its a disaster to have long, random delays each time you release a new version.

Apparently Apples attitude is that developers should be more careful when they submit a new version to the App Store. They would say that. But powerful as they are, theyre not powerful enough to turn back the evolution of technology. Programmers dont use launch-fast-and-iterate out of laziness. They use it because it yields the best results. By obstructing that process, Apple is making them do bad work, and programmers hate that as much as Apple would.

How would Apple like it if when they discovered a serious bug in OS X, instead of releasing a software update immediately, they had to submit their code to an intermediary who sat on it for a month and then rejected it because it contained an icon they didnt like?

By breaking software development, Apple gets the opposite of what they intended: the version of an app currently available in the App Store tends to be an old and buggy one. One developer told me:

As a result of their process, the App Store is full of half-baked applications. I make a new version almost every day that I release to beta users. The version on the App Store feels old and crappy. Im sure that a lot of developers feel this way: One emotion is “Im not really proud about whats in the App Store”, and its combined with the emotion “Really, its Apples fault.”

Another wrote:I believe that they think their approval process helps users by ensuring quality. In reality, bugs like ours get through all the time and then it can take 4-8 weeks to get that bug fix approved, leaving users to think that iPhone apps sometimes just dont work. Worse for Apple, these apps work just fine on other platforms that have immediate approval processes.

Actually I suppose Apple has a third misconception: that all the complaints about App Store approvals are not a serious problem. They must hear developers complaining. But partners and suppliers are always complaining. It would be a bad sign if they werent; it would mean you were being too easy on them. Meanwhile the iPhone is selling better than ever. So why do they need to fix anything?

They get away with maltreating developers, in the short term, because they make such great hardware. I just bought a new 27″ iMac a couple days ago. Its fabulous. The screens too shiny, and the disk is surprisingly loud, but its so beautiful that you cant make yourself care.

So I bought it, but I bought it, for the first time, with misgivings. I felt the way Id feel buying something made in a country with a bad human rights record. That was new. In the past when I bought things from Apple it was an unalloyed pleasure. Oh boy! They make such great stuff. This time it felt like a Faustian bargain. They make such great stuff, but theyre such assholes. Do I really want to support this company?

* * *Should Apple care what people like me think? What difference does it make if they alienate a small minority of their users?There are a couple reasons they should care. One is that these users are the people they want as employees. If your company seems evil, the best programmers wont work for you. That hurt Microsoft a lot starting in the 90s. Programmers started to feel sheepish about working there. It seemed like selling out. When people from Microsoft were talking to other programmers and they mentioned where they worked, there were a lot of self-deprecating jokes about having gone

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