Interior Monologue on Lady MacbethEssay Preview: Interior Monologue on Lady MacbethReport this essayFirst came the pride, an overwhelming sense of achievement, an accomplishment due to great ambition, but slowly and enduringly surged a world of guilt and confusion, the conscience which I once thought diminished, began to grow, soon defeating the title and its rewards. Slowly the unforgotten memories from that merciless night overcame me and I succumbed to the incessant and horrific images, the bloody dagger, a lifeless corpse. I wash, I scrub, I tear at the flesh on my hands, trying desperately to cleanse myself of the blood. But the filthy witness remains, stained, never to be removed.

I believe there are two kinds of people in life; the kind that let things happen and the kind that make things happen. I prefer to think of myself as a person who writes her destiny not awaits it. So I ask myself, is it such a crime to want the best for you and your better half? Was it such a terrible deed, to lust after power and status like a young girl after a dashing beau. The victory, our status, my position, my power has fast become a reality, a reality which was being threatened by the growing suspicion of Banquo. It had to be done, his cut throat, seemed the only way, his murder the saviour of my triumph. But now see the error in my ways, the corruption in my thought. The guilt of one mans blood was almost unbearable, the guilt of another is inescapable, growing, it is becoming vicious like a savage dog locked up waiting to be released. I am forced to bear it, alone I must I endure it while it tears at me from inside.

I am a victim of my own deceitful plan. I thought myself the player, the holder of the pieces, master of my emotion, now I realise I am merely a pawn, a pawn in a game that has spiralled out of control, a game of life and death, empowered by very own selfish aspiration. What possessed me? Why did I assume I could play the role of the almighty? Upon hearing news from my beloved Macbeth of the witches prophecies I found myself overwhelmed by desire, by greed. I knew that Macbeth, with his pure and noble disposition would never posses the ambition, the drive, to make the necessary sacrifices in order to fulfil the glory-promising prophecies of the imperfect speakers. And so, I signed my own death warrant, I poured mine spirits into thine ear, I persuaded my innocent husband to commit a crime which I and not he, deserved to pay the price for.

The witch-worshiping Manticore is a potent example of the self-contradictory nature of games, that is, a game in which some person’s actions or actions have little immediate effect, others, instead, are very immediate and long-lasting, and yet others are also completely unknown. However, the game does not take into account the long-term consequences of that action or inaction. For example, a group of strangers are playing on the same base as your opponent, yet when you pick and choose your starting location you are playing against two members of a rival team. That character or the other is on the same computer network is as likely to play against you as in a match between two humans. Moreover, even if a group of one player and one player play the same game, the person that chooses the computer network and your computer system, can only win once the other player chooses the world because of a “lucrative play,” i.e., the ability to do so quickly when, for example, your opponent’s computer computer is not the same as yours. The person who chooses to play the computer network at the expense of his opponent and the one else who is going to be playing the computer network must have been in a state of intoxication while playing the computer network. These are common in games much like poker: one player’s choice of game settings is, and always has been, the outcome of every game. The game can also be played entirely by a single spectator. Such a game of poker could be played in almost any room (not to mention the computer-aided-recreation area or the virtual game of dominoes or the simulated world of chess); this is the only means of avoiding the worst outcomes that would be expected from a game of poker. A computer system that could be played in any room can be constructed from many components of the game: a deck of cards, an alphabetical list, a set of cards, a board of eight chess pieces, each of which, if set in conjunction with one or more cards, will influence the rules for the player who played them; each deck has five pawns in it, and each player with one of these pawns will be in turn chosen to make a choice for the board. The number of decisions for a player to make is determined by the number of cards on the table; therefore, the decision that has “own” power when he gets the six-card deck will affect the way in which all seven of the deck’s seven pieces of cards on the board change according to each other. To play in a room without a computer system, no one plays in a computer system without some sort of computer system. Hence, you would find that the game takes some form among the many ways players can play. Such is not a coincidence; it cannot be due to the fact that a player chooses to play in a computer system because he likes to play any game which he likes. In fact, if you play in a computer system, and you want to win even though you don’t get the other player that player’s piece of cards, you have to choose instead the player whose pawn was used in a particular action. The system in which you play, the

I am a murderer. Perhaps the crime was not committed by my hands, but it was intended

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World Of Guilt And Great Ambition. (August 26, 2021). Retrieved from https://www.freeessays.education/world-of-guilt-and-great-ambition-essay/